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VIOLENT VIDEO GAME USE PREDICTS AGGRESSIVE BEHAVIOR IN THE U.S. AND JAPAN

Regular child and adolescent violent video game use early in the school year predicted later aggressive behavior in both the U.S. and Japan, according to a new study. In “Longitudinal Effects of Violent Video Games on Aggression in Japan and the United States,” researchers monitored the behavior of more than 1,200 students in Japan, ages 12 to 18, and 364 U.S. students, ages 9 to 12. The study results were similar: habitual violent video game play early in the school year predicted later aggression. The more the children played violent video games, the more physically aggressive they became. The study authors recommend reducing child and teen use of violent video games.

For additional information on the study, please go to http://www.psychology.iastate.edu/faculty/caa/recpub.html. Scroll down to the bottom of the page.

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